The contest was held on November 10, 2018. The winner was Doctors Without Orders from Equinor, who solved 8 out of 12 problems. Congratulations! Check out the pictures, and read the report (in Norwegian).
All material are copyright 2018 by the Jury. The problems are licenesed under Creative Commons BY-SA 4.0 license.
Welcome to the premiere of the brand new programming contest Bergen Open! There will be free food for students, balloons, prizes, and a fantastic opportunity to enjoy computer science. Teams of size 1-3 compete to win great prizes.
The contest is created as a student project, where a group of 7 talented students have spent the semester crafting interesting and challenging problems. The contest follows the same general format as you might be familiar with from NCPC.
The contest is open to everyone, even if you are not affiliated with University of Bergen. If you do not have keys to Høyteknologisenteret, please call your host Torstein upon arrival at 92652405.
Location: Datalab 2 and 3, Høyteknologisenteret, University of Bergen (map)
Date and time: Saturday November 10, 10:00 - 17:00 CEST.
Registration deadline: November 7, 23:59 CEST
Deadline: November 7, 23:59 CEST
Each team needs to select a team captain, who is responsible for registering the team in the registration form.
|Log-in information and passwords are distributed.
|A word of welcome by our sponsors Vizrt and Equinor. Run-through of the rules.
|Presentation of solutions.
This year's jury cosists of: Olav Røthe Bakken, Petter Andre Dahl Elvevoll, Øyvind Stette Haarberg, Torstein Strømme, Birk Tjelmeland, Erik Tjøswold, Amar Topalovic and Magnus Øian.
This is a contest in programming for teams of size 1-3. The teams will be presented with a collection of algorithmic programming challenges when the contest starts, and the winning team will be the one who solves the most problems successfully. Teams will receive feedback immediately on whether they solved a problem correctly or not.
Everyone is welcome to participate in the contest, unless someone in the team has had access to the problem set in advance. However, only students who are currently enrolled in courses at University of Bergen are eligible for prizes. There will be a separate prize for the best bachelor-level team (unless that team also wins the competition as a whole).
Teams are ranked according to the most problems solved. Teams that are tied for amount of problems solved are ranked by least time penalty and, if need be, by the earliest time of submittal of the last accepted run.
The time penalty is the sum of the time consumed for each problem solved. The time consumed for a solved problem is the time elapsed from the beginning of the contest to the submittal of the first accepted run plus 20 extra penalty minutes for every previously rejected run for that problem. There is no time penalty for a problem that is not solved.
We can currently guarantee that we support the languages Python 2, Java and C++, perhaps more. Stay tuned.
Each team may use at most one computer; it can be a laptop brought by the team itself, or the team can borrow a cluster computer. All physical reference materials are allowed, such as cheat sheets, books, hand-written notes etc. Online resources are restricted to the official language references and the help references in the jugding system; stuff like Google, Wikipedia, GeeksforGeeks and StackOverflow is not allowed.
Your may not submit code that
You may not use BGOpen as a platform to actively promote other companies or organization than UiB and our sponsors.